What else do these films have? Technology, and the depiction of the hero or villain overcoming it with computer hacking savvy. Action has its own genre in videogaming, just as it does in film.
Recall the film Mission: Impossible, or Goldeneye (or probably a handful of other 007 films), or Enemy of the State, or, perhaps more directly, Hackers. I’m talking about the manipulation of technology in the context of the world we live in, as it is, right now. These are interesting, and have their place, but Uplink doesn’t take it quite this far. I’m not talking about the stuff of the cyberpunk genre, which is often just a subset of science fiction games like Shadowrun and Neuromancer do not fall into the realm of hacking that Uplink attempts to recreate, but of a paranoid dystopian vision of the future. The type of crime explored in Uplink is not quite so salient, and is more tilted to the focus of digital criminality and white-collar type crimes.
UPLINK HACKER ELITE GUDE SERIES
There have long been games depicting crime, going all the way back to the Atari 2600, and the monumental Grand Theft Auto series is inarguably the one that has most recently brought the issue of game crime and violence into the limelight, with its mass-slaughter and rise through organized syndicates. There is a brilliant idea that inspires Uplink: Hacker Elite, and it largely rests at the intersection of the state of present day technology, and the timeless intrigue that surrounds crime and criminals, so deeply-rooted that it taps human nature. There have long been games depicting crime, going all the way back to the Atari 2600, and the monumental Grand Theft Auto series is inarguably the one that has most recently brought the issue of game crime and violence into the limelight." "There is a brilliant idea that inspires Uplink: Hacker Elite, and it largely rests at the intersection of the state of present day technology, and the timeless intrigue that surrounds crime and criminals, so deeply-rooted that it taps human nature.